join
server-message.join
The join module is responsible for the message when a player enters
Customizing messages
You can change the message when a player enters the server in the localization file
yaml
server-message:
join:
message: "#4eff52→ &&2<player>"
first-time:
message: "#4eff52→ &&2<player> &&1has logged on to the server for the first time, let's welcome!"
server-message:
join:
message: "#4eff52→ &&2<player>"
first-time:
message: "#4eff52→ &&2<player> &&1has logged on to the server for the first time, let's welcome!"
Module customization
Parameter | Description | Type | Default |
---|---|---|---|
first-time-enable | Send a message the first time you access the server | boolean | true |