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death

server-message.death

The death module is responsible for death messages

death

Customizing messages

You can change the death messages in the localization file

yaml
death:
  natural:
    type: "<player> was slain"
  mob:
    type: "&&1🪦 &&2<player> &&1was slain by &&2<killer>"
death:
  natural:
    type: "<player> was slain"
  mob:
    type: "&&1🪦 &&2<player> &&1was slain by &&2<killer>"

Placeholders

Placeholders are words that may be changed when composing a death message. If a placeholder is in the message, but there is no replacement for it, it will be replaced by an empty string ("")

ParameterDescription
<player>A player who died
<killer>A Mob that killed a player
<block>The block that killed the player
<projectile>A projectile that killed a player
<due-to>The one that killed the player
<by-item>The item that was used to kill

Module customization

ParameterDescriptionTypeDefault
visiblevisibility of death messagebooleantrue
mob-defaultDon't separate the kill message from each mobbooleantrue
entity-hover-enableAllow hovering over a mob to see its type and uuidbooleantrue